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vkd3d-shader/hlsl: Parse dot() intrinsic.
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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80586bf7a9
commit
58d017ccc1
@@ -56,7 +56,7 @@ float4 main() : SV_TARGET
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% Account for both the SM1 and SM4 uniform layout
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uniform 0 float4 2.0 3.0 0.0 0.0
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uniform 4 float4 3.0 0.0 0.0 0.0
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todo draw quad
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draw quad
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probe all rgba (6.0, 6.0, 6.0, 6.0)
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[pixel shader fail]
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