vkd3d-shader/hlsl: Parse dot() intrinsic.

Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Giovanni Mascellani
2022-06-24 09:41:27 +02:00
committed by Alexandre Julliard
parent 80586bf7a9
commit 58d017ccc1
2 changed files with 63 additions and 1 deletions

View File

@@ -56,7 +56,7 @@ float4 main() : SV_TARGET
% Account for both the SM1 and SM4 uniform layout
uniform 0 float4 2.0 3.0 0.0 0.0
uniform 4 float4 3.0 0.0 0.0 0.0
todo draw quad
draw quad
probe all rgba (6.0, 6.0, 6.0, 6.0)
[pixel shader fail]