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vkd3d-shader/hlsl: Add constant folding for 'sqrt'.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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parent
7e99188dc7
commit
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Notes:
Alexandre Julliard
2023-08-14 21:00:52 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Francisco Casas (@fcasas) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/265
@ -231,6 +231,51 @@ static bool fold_rcp(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, cons
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return true;
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}
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static bool fold_sqrt(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
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const struct hlsl_ir_constant *src, const struct vkd3d_shader_location *loc)
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{
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enum hlsl_base_type type = dst_type->base_type;
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unsigned int k;
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assert(type == src->node.data_type->base_type);
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for (k = 0; k < dst_type->dimx; ++k)
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{
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switch (type)
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{
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case HLSL_TYPE_FLOAT:
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case HLSL_TYPE_HALF:
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if (ctx->profile->major_version >= 4 && src->value.u[k].f < 0.0f)
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{
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hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT,
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"Imaginary square root result.");
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}
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dst->u[k].f = sqrtf(src->value.u[k].f);
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if (ctx->profile->major_version < 4 && !isfinite(dst->u[k].f))
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{
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hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_NON_FINITE_RESULT,
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"Infinities and NaNs are not allowed by the shader model.");
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}
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break;
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case HLSL_TYPE_DOUBLE:
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if (src->value.u[k].d < 0.0)
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{
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hlsl_warning(ctx, loc, VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT,
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"Imaginary square root result.");
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}
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dst->u[k].d = sqrt(src->value.u[k].d);
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break;
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default:
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FIXME("Fold 'sqrt' for type %s.\n", debug_hlsl_type(ctx, dst_type));
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return false;
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}
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}
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return true;
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}
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static bool fold_add(struct hlsl_ctx *ctx, struct hlsl_constant_value *dst, const struct hlsl_type *dst_type,
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const struct hlsl_ir_constant *src1, const struct hlsl_ir_constant *src2)
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{
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@ -830,6 +875,10 @@ bool hlsl_fold_constant_exprs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr,
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success = fold_rcp(ctx, &res, instr->data_type, arg1, &instr->loc);
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break;
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case HLSL_OP1_SQRT:
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success = fold_sqrt(ctx, &res, instr->data_type, arg1, &instr->loc);
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break;
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case HLSL_OP2_ADD:
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success = fold_add(ctx, &res, instr->data_type, arg1, arg2);
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break;
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@ -133,10 +133,12 @@ enum vkd3d_shader_error
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VKD3D_SHADER_ERROR_HLSL_MISSING_ATTRIBUTE = 5024,
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VKD3D_SHADER_ERROR_HLSL_RECURSIVE_CALL = 5025,
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VKD3D_SHADER_ERROR_HLSL_INCONSISTENT_SAMPLER = 5026,
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VKD3D_SHADER_ERROR_HLSL_NON_FINITE_RESULT = 5027,
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VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300,
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VKD3D_SHADER_WARNING_HLSL_DIVISION_BY_ZERO = 5301,
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VKD3D_SHADER_WARNING_HLSL_UNKNOWN_ATTRIBUTE = 5302,
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VKD3D_SHADER_WARNING_HLSL_IMAGINARY_NUMERIC_RESULT = 5303,
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VKD3D_SHADER_ERROR_GLSL_INTERNAL = 6000,
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