vkd3d: Allow block compressed textures to have unaligned width and height.

This commit is contained in:
Conor McCarthy
2024-05-23 12:32:23 +10:00
committed by Henri Verbeet
parent 9244f2b536
commit 589ed1e358
Notes: Henri Verbeet 2024-06-11 17:09:31 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/900
3 changed files with 2 additions and 10 deletions

View File

@@ -20519,7 +20519,6 @@ static void test_get_copyable_footprints(void)
{
resource_desc.Width = align(resource_desc.Width, 4);
resource_desc.Height = align(resource_desc.Height, 4);
todo
check_copyable_footprints(&resource_desc, 0, invalid_descs[i].sub_resource_count, 0,
layouts, row_counts, row_sizes, &total_size);
}