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vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.
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committed by
Alexandre Julliard
parent
e899b67bbf
commit
589670180a
Notes:
Alexandre Julliard
2023-11-01 22:39:52 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/408
@@ -42,5 +42,5 @@ void main(out float4 o : sv_target)
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[test]
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uniform 0 float4 0.1 0.0 0.0 0.0
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uniform 4 float4 0.2 0.0 0.0 0.0
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todo(sm>=6) draw quad
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draw quad
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probe all rgba (0.1, 0.2, 0.3, 0.4)
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