vkd3d-shader/dxil: Implement the DXIL EXTRACTVAL instruction.

This commit is contained in:
Conor McCarthy
2023-10-11 14:33:27 +10:00
committed by Alexandre Julliard
parent e899b67bbf
commit 589670180a
Notes: Alexandre Julliard 2023-11-01 22:39:52 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/408
16 changed files with 140 additions and 48 deletions

View File

@@ -13,7 +13,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 1.0 2.0 3.0 4.0
todo(sm>=6) draw quad
draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0)
[pixel shader]
@@ -31,7 +31,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 1.0 2.0 3.0 4.0
todo(sm>=6) draw quad
draw quad
probe all rgba (1.0, 2.0, 3.0, 4.0)
% SM1 buffer offset allocation follows different rules than SM4.
@@ -72,7 +72,7 @@ uniform 0 float4 0.0 1.0 2.0 3.0
uniform 4 float4 4.0 5.0 6.0 7.0
uniform 8 float4 8.0 9.0 10.0 11.0
uniform 12 float4 12.0 13.0 14.0 15.0
todo(sm>=6) draw quad
draw quad
probe all rgba (0.0, 2.0, 4.0, 8.0)
@@ -93,7 +93,7 @@ float4 main() : sv_target
uniform 0 float4 0.0 1.0 2.0 3.0
uniform 4 float4 4.0 5.0 6.0 7.0
uniform 8 float4 8.0 9.0 10.0 11.0
todo(sm>=6) draw quad
draw quad
probe all rgba (0.0, 4.0, 8.0, 9.0)
@@ -119,7 +119,7 @@ uniform 0 float4 0.0 1.0 2.0 3.0
uniform 4 float4 4.0 5.0 6.0 7.0
uniform 8 float4 8.0 9.0 10.0 11.0
uniform 12 float4 12.0 13.0 14.0 15.0
todo(sm>=6) draw quad
draw quad
probe all rgba (0.0, 4.0, 5.0, 6.0)
@@ -142,7 +142,7 @@ uniform 0 float4 1.0 0.0 0.0 0.0
uniform 4 float4 2.0 0.0 0.0 0.0
uniform 8 float4 3.0 0.0 0.0 0.0
uniform 12 float4 4.0 0.0 0.0 0.0
todo draw quad
todo(sm<6) draw quad
probe all rgba (1.0, 3.0, 3.0, 4.0)
@@ -221,7 +221,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 1.0 2.0 3.0 4.0
todo(sm>=6) draw quad
draw quad
probe all rgba (2.0, 3.0, 2.0, 3.0)
@@ -357,7 +357,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 1.0 2.0 3.0 4.0
todo(sm>=6) draw quad
draw quad
probe all rgba (3.0, 4.0, 3.0, 4.0)