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vkd3d-shader/fx: Add the "noise" opcode name.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
This commit is contained in:
committed by
Henri Verbeet
parent
e28af05957
commit
586b2b5a79
Notes:
Henri Verbeet
2025-06-16 17:49:09 +02:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1570
@@ -4762,7 +4762,9 @@ fxlc_opcodes[] =
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{ 0x236, "ushr" },
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{ 0x301, "movc" },
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{ 0x500, "dot" },
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{ 0x502, "noise" },
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{ 0x70e, "d3ds_dotswiz" },
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{ 0x711, "d3ds_noiseswiz" },
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};
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static const char *get_fxlc_opcode_name(uint32_t opcode)
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