vkd3d-shader/spirv: Introduce a data_type_is_floating_point() helper function.

This commit is contained in:
Conor McCarthy 2023-12-13 15:25:57 +10:00 committed by Alexandre Julliard
parent 581939f1ef
commit 58123c2e10
Notes: Alexandre Julliard 2024-03-11 23:07:09 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Conor McCarthy (@cmccarthy)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/519

View File

@ -223,6 +223,11 @@ enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d
}
}
static bool data_type_is_floating_point(enum vkd3d_data_type data_type)
{
return data_type == VKD3D_DATA_FLOAT || data_type == VKD3D_DATA_DOUBLE;
}
#define VKD3D_SPIRV_VERSION 0x00010000
#define VKD3D_SPIRV_GENERATOR_ID 18
#define VKD3D_SPIRV_GENERATOR_VERSION 11
@ -4104,7 +4109,7 @@ static uint32_t spirv_compiler_emit_abs(struct spirv_compiler *compiler,
uint32_t type_id;
type_id = spirv_compiler_get_type_id_for_reg(compiler, reg, write_mask);
if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE)
if (data_type_is_floating_point(reg->data_type))
return vkd3d_spirv_build_op_glsl_std450_fabs(builder, type_id, val_id);
FIXME("Unhandled data type %#x.\n", reg->data_type);
@ -4118,7 +4123,7 @@ static uint32_t spirv_compiler_emit_neg(struct spirv_compiler *compiler,
uint32_t type_id;
type_id = spirv_compiler_get_type_id_for_reg(compiler, reg, write_mask);
if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE)
if (data_type_is_floating_point(reg->data_type))
return vkd3d_spirv_build_op_fnegate(builder, type_id, val_id);
else if (data_type_is_integer(reg->data_type))
return vkd3d_spirv_build_op_snegate(builder, type_id, val_id);
@ -4302,7 +4307,7 @@ static uint32_t spirv_compiler_emit_sat(struct spirv_compiler *compiler,
}
type_id = spirv_compiler_get_type_id_for_reg(compiler, reg, write_mask);
if (reg->data_type == VKD3D_DATA_FLOAT || reg->data_type == VKD3D_DATA_DOUBLE)
if (data_type_is_floating_point(reg->data_type))
return vkd3d_spirv_build_op_glsl_std450_nclamp(builder, type_id, val_id, zero_id, one_id);
FIXME("Unhandled data type %#x.\n", reg->data_type);