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vkd3d: Add tests for external resource heap properties.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -854,7 +854,9 @@ static VkDeviceMemory allocate_vulkan_image_memory(ID3D12Device *device,
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static void test_external_resource_map(void)
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{
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struct vkd3d_image_resource_create_info resource_create_info;
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D3D12_HEAP_PROPERTIES heap_properties;
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D3D12_GPU_VIRTUAL_ADDRESS gpu_address;
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D3D12_HEAP_FLAGS heap_flags;
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ID3D12Resource *vk_resource;
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VkDeviceMemory vk_memory;
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ID3D12Device *device;
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@ -898,6 +900,16 @@ static void test_external_resource_map(void)
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gpu_address = ID3D12Resource_GetGPUVirtualAddress(vk_resource);
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ok(!gpu_address, "Got unexpected GPU virtual address %#"PRIx64".\n", gpu_address);
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hr = ID3D12Resource_GetHeapProperties(vk_resource, &heap_properties, &heap_flags);
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ok(hr == S_OK, "Got unexpected hr %#x.\n", hr);
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ok(heap_properties.Type == D3D12_HEAP_TYPE_DEFAULT, "Got unexpected heap type %#x.\n", heap_properties.Type);
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ok(heap_properties.CPUPageProperty == D3D12_CPU_PAGE_PROPERTY_UNKNOWN,
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"Got unexpected CPU page property %#x.\n", heap_properties.CPUPageProperty);
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ok(heap_properties.MemoryPoolPreference == D3D12_MEMORY_POOL_UNKNOWN,
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"Got unexpected memory pool preference %#x.\n", heap_properties.MemoryPoolPreference);
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todo ok(!!heap_properties.CreationNodeMask, "Got unexpected node mask %#x.\n", heap_properties.CreationNodeMask);
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todo ok(!!heap_properties.VisibleNodeMask, "Got unexpected node mask %#x.\n", heap_properties.VisibleNodeMask);
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ID3D12Resource_Release(vk_resource);
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vk_device = vkd3d_get_vk_device(device);
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vkDestroyImage(vk_device, vk_image, NULL);
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