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vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_cbuffer_load().
This commit is contained in:
committed by
Henri Verbeet
parent
4c3f430a5c
commit
5348427c62
Notes:
Henri Verbeet
2025-12-08 17:49:13 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1858
@@ -5510,7 +5510,7 @@ static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intr
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const struct sm6_value **operands, struct function_emission_state *state)
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{
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struct sm6_value *dst = sm6_parser_get_current_value(sm6);
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struct vkd3d_shader_instruction *ins = state->ins;
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struct vkd3d_shader_instruction *ins;
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struct vsir_src_operand *src_param;
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const struct sm6_value *buffer;
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const struct sm6_type *type;
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@@ -5519,10 +5519,19 @@ static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intr
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if (!sm6_value_validate_is_handle(buffer, sm6))
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return;
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if (!(ins = sm6_parser_add_function_instruction(sm6, state)))
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return;
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state->pushed_instruction = true;
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vsir_instruction_init(ins, &sm6->p.location, VSIR_OP_MOV);
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if (!(src_param = instruction_src_params_alloc(ins, 1, sm6)))
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{
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vkd3d_shader_instruction_make_nop(ins);
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return;
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}
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src_param_init_vector_from_handle(sm6, src_param, &buffer->u.handle);
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/* Differently from other descriptors, constant buffers require an
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* additional index, used to index within the constant buffer itself. */
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@@ -5537,7 +5546,8 @@ static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intr
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else
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register_convert_to_minimum_precision(&src_param->reg);
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instruction_dst_param_init_ssa_vector(ins, sm6_type_max_vector_size(type), sm6);
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if (!instruction_dst_param_init_ssa_vector(ins, sm6_type_max_vector_size(type), sm6))
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vkd3d_shader_instruction_make_nop(ins);
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}
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static void sm6_parser_dcl_register_builtin(struct sm6_parser *dxil, enum vkd3d_shader_opcode opcode,
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