vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_store_tgsm().

This commit is contained in:
Henri Verbeet
2025-09-22 13:17:24 +02:00
parent cb8c851bec
commit 52e6f98610
Notes: Henri Verbeet 2025-09-23 09:46:35 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1752

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@@ -9529,7 +9529,7 @@ static void spirv_compiler_emit_store_tgsm(struct spirv_compiler *compiler,
if (!spirv_compiler_get_register_info(compiler, &dst->reg, &reg_info)) if (!spirv_compiler_get_register_info(compiler, &dst->reg, &reg_info))
return; return;
type_id = spirv_get_type_id_for_component_type(builder, VKD3D_SHADER_COMPONENT_UINT, 1); type_id = spirv_get_type_id(builder, VSIR_DATA_U32, 1);
ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, reg_info.storage_class, type_id); ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, reg_info.storage_class, type_id);
base_coordinate_id = spirv_compiler_emit_raw_structured_addressing(compiler, base_coordinate_id = spirv_compiler_emit_raw_structured_addressing(compiler,
type_id, reg_info.structure_stride, &src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0); type_id, reg_info.structure_stride, &src[0], VKD3DSP_WRITEMASK_0, &src[1], VKD3DSP_WRITEMASK_0);