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build: Build DLLs for Windows.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1,6 +1,7 @@
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ACLOCAL_AMFLAGS = -I m4
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AM_CFLAGS = @VKD3D_CFLAGS@
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AM_CPPFLAGS = -I$(srcdir)/include -I$(srcdir)/include/dummy -I$(srcdir)/include/private
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AM_LDFLAGS = -no-undefined
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widl_headers = \
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include/vkd3d_d3d12.h \
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@ -79,7 +80,7 @@ libvkd3d_shader_la_SOURCES = \
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libs/vkd3d-shader/vkd3d_shader_main.c \
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libs/vkd3d-shader/vkd3d_shader_private.h
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libvkd3d_shader_la_CFLAGS = $(AM_CFLAGS) @SPIRV_TOOLS_CFLAGS@
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libvkd3d_shader_la_LDFLAGS = -version-info 1:0:0
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libvkd3d_shader_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:0:0
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libvkd3d_shader_la_LIBADD = libvkd3d-common.la @SPIRV_TOOLS_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_shader_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map
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@ -104,7 +105,7 @@ libvkd3d_la_SOURCES = \
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libs/vkd3d/vkd3d_private.h \
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libs/vkd3d/vulkan_procs.h \
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libs/vkd3d_version.c
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libvkd3d_la_LDFLAGS = -version-info 2:0:1
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libvkd3d_la_LDFLAGS = $(AM_LDFLAGS) -version-info 2:0:1
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libvkd3d_la_LIBADD = libvkd3d-common.la libvkd3d-shader.la @DL_LIBS@ @PTHREAD_LIBS@
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d/vkd3d.map
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@ -114,7 +115,7 @@ libvkd3d_utils_la_SOURCES = \
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libs/vkd3d-utils/vkd3d_utils.map \
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libs/vkd3d-utils/vkd3d_utils_main.c \
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libs/vkd3d-utils/vkd3d_utils_private.h
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libvkd3d_utils_la_LDFLAGS = -version-info 1:1:0
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libvkd3d_utils_la_LDFLAGS = $(AM_LDFLAGS) -version-info 1:1:0
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libvkd3d_utils_la_LIBADD = libvkd3d-common.la libvkd3d.la
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if HAVE_LD_VERSION_SCRIPT
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libvkd3d_utils_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-utils/vkd3d_utils.map
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@ -29,7 +29,7 @@ AM_MAINTAINER_MODE([enable])
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AM_SILENT_RULES([yes])
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LT_PREREQ([2.4.2])
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LT_INIT
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LT_INIT([win32-dll])
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gl_LD_VERSION_SCRIPT
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