mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-01-28 13:05:02 -08:00
vkd3d-shader/dxbc: Pass a vkd3d_shader_dxbc_section_desc structure to shader_parse_root_signature().
This commit is contained in:
parent
6c64f8a217
commit
5020781f76
Notes:
Alexandre Julliard
2023-02-23 22:20:24 +01:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/103
@ -2451,21 +2451,21 @@ static int shader_parse_static_samplers(struct root_signature_parser_context *co
|
||||
return VKD3D_OK;
|
||||
}
|
||||
|
||||
static int shader_parse_root_signature(const char *data, unsigned int data_size,
|
||||
static int shader_parse_root_signature(const struct vkd3d_shader_code *data,
|
||||
struct vkd3d_shader_versioned_root_signature_desc *desc)
|
||||
{
|
||||
struct vkd3d_shader_root_signature_desc *v_1_0 = &desc->u.v_1_0;
|
||||
struct root_signature_parser_context context;
|
||||
unsigned int count, offset, version;
|
||||
const char *ptr = data;
|
||||
const char *ptr = data->code;
|
||||
int ret;
|
||||
|
||||
context.data = data;
|
||||
context.data_size = data_size;
|
||||
context.data = data->code;
|
||||
context.data_size = data->size;
|
||||
|
||||
if (!require_space(0, 6, sizeof(DWORD), data_size))
|
||||
if (!require_space(0, 6, sizeof(uint32_t), data->size))
|
||||
{
|
||||
WARN("Invalid data size %#x.\n", data_size);
|
||||
WARN("Invalid data size %#zx.\n", data->size);
|
||||
return VKD3D_ERROR_INVALID_ARGUMENT;
|
||||
}
|
||||
|
||||
@ -2537,11 +2537,12 @@ static int shader_parse_root_signature(const char *data, unsigned int data_size,
|
||||
static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *context)
|
||||
{
|
||||
struct vkd3d_shader_versioned_root_signature_desc *desc = context;
|
||||
struct vkd3d_shader_code code = {.code = data, .size = data_size};
|
||||
|
||||
if (tag != TAG_RTS0)
|
||||
return VKD3D_OK;
|
||||
|
||||
return shader_parse_root_signature(data, data_size, desc);
|
||||
return shader_parse_root_signature(&code, desc);
|
||||
}
|
||||
|
||||
int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
|
||||
|
Loading…
x
Reference in New Issue
Block a user