tests/shader-runner: Change probe directive syntax on shader_test files.

For consistency with the previous commit.
This commit is contained in:
Francisco Casas
2024-01-24 16:35:39 -03:00
committed by Alexandre Julliard
parent b08be04465
commit 4fe9ab0a90
Notes: Alexandre Julliard 2024-02-19 22:59:16 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Zebediah Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/569
4 changed files with 24 additions and 29 deletions

View File

@@ -15,5 +15,5 @@ void main(out float4 o0 : sv_target0, out float4 o1 : sv_target1)
[test]
draw quad
probe render target 0 all rgba (0.1, 0.2, 0.3, 0.4)
probe render target 1 all rgba (0.5, 0.6, 0.7, 0.8)
probe rtv 0 all rgba (0.1, 0.2, 0.3, 0.4)
probe rtv 1 all rgba (0.5, 0.6, 0.7, 0.8)