vkd3d-shader/hlsl: Write SM4 min instructions.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-09-15 17:43:30 -05:00 committed by Alexandre Julliard
parent ccaa7d2c2b
commit 4ecdd280ac
2 changed files with 4 additions and 1 deletions

View File

@ -279,7 +279,6 @@ XFAIL_TESTS = \
tests/conditional.shader_test \
tests/hlsl-array-dimension.shader_test \
tests/hlsl-bool-cast.shader_test \
tests/hlsl-clamp.shader_test \
tests/hlsl-comma.shader_test \
tests/hlsl-duplicate-modifiers.shader_test \
tests/hlsl-for.shader_test \

View File

@ -1035,6 +1035,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
write_sm4_binary_op(buffer, VKD3D_SM4_OP_MAX, &expr->node, arg1, arg2);
break;
case HLSL_OP2_MIN:
write_sm4_binary_op(buffer, VKD3D_SM4_OP_MIN, &expr->node, arg1, arg2);
break;
case HLSL_OP2_MUL:
write_sm4_binary_op(buffer, VKD3D_SM4_OP_MUL, &expr->node, arg1, arg2);
break;