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vkd3d-shader: Implement DMOV instruction.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
82237796ad
commit
4e63842a73
@@ -9878,7 +9878,7 @@ static void test_shader_instructions(void)
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{&ps_movc, {{{0, 1, 1, 0}, {1, 2, 3, 4}, {5, 6, 7, 8}}}, {{5, 2, 3, 8}}},
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{&ps_movc, {{{1, 1, 1, 1}, {1, 2, 3, 4}, {5, 6, 7, 8}}}, {{1, 2, 3, 4}}},
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{&ps_dmov, {.d = {{2.5 + 1.0e-9, -3.5 - 1.0e-9}}}, {.d = {3.5 + 1.0e-9, -2.5 - 1.0e-9}}, true, true},
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{&ps_dmov, {.d = {{2.5 + 1.0e-9, -3.5 - 1.0e-9}}}, {.d = {3.5 + 1.0e-9, -2.5 - 1.0e-9}}, true},
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{&ps_dadd, {.d = {{2.5, 0.0}}}, {.d = {2.5 + 1.0000002433080226, 2.5 + 2.000000481493771}}, true, true},
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{&ps_dmin_dmax, {.d = {{-1.0, 1.0}}}, {.d = {-1.0, 1.0}}, true, true},
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{&ps_dmovc, {.d = {{0.5, 0.0}}}, {.d = {4.5, 4.5}}, true, true},
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