tests: Add some tests for HLSL storage qualifiers.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-05-10 23:36:06 -05:00
committed by Alexandre Julliard
parent 07fb4ea1ae
commit 4d4aeb9bb4
3 changed files with 82 additions and 0 deletions

View File

@@ -0,0 +1,20 @@
[pixel shader]
void sub2(in uniform float4 i, out float4 o)
{
o = i;
}
void sub(float a, uniform float b, in float c, uniform in float d, out float4 o)
{
sub2(float4(a, b, c, d), o);
}
void main(in uniform float a, uniform float b, out float4 o : sv_target)
{
sub(a, b, 0.3, 0.4, o);
}
[test]
uniform 0 float4 0.1 0.2 0.0 0.0
draw quad
probe all rgba (0.1, 0.2, 0.3, 0.4)