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vkd3d-shader: Add shader component type double.
Based on a vkd3d-proton patch by Joshua Ashton. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
e6a676410a
commit
4b919a10ad
@@ -1177,6 +1177,8 @@ enum vkd3d_shader_component_type
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VKD3D_SHADER_COMPONENT_FLOAT = 0x3,
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/** Boolean. */
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VKD3D_SHADER_COMPONENT_BOOL = 0x4,
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/** 64-bit IEEE floating-point. */
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VKD3D_SHADER_COMPONENT_DOUBLE = 0x5,
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VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPONENT_TYPE),
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};
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