vkd3d-shader/msl: Implement support for VKD3DSPSM_ABS modifiers.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 5bb7dcaba3
commit 4add058cd8
Notes: Henri Verbeet 2024-11-24 00:11:21 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1274
2 changed files with 30 additions and 7 deletions

View File

@@ -8,8 +8,8 @@ float4 main() : sv_target
[test]
uniform 0 float4 0.1 0.7 0.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (0.1, 0.7, 0.4, 0.4)
uniform 0 float4 -0.7 0.1 0.0 0.0
todo(msl) draw quad
draw quad
probe (0, 0) rgba (0.7, 0.1, 1.2, 0.4)