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vkd3d-shader/spirv: Implement support for stencil export.
Based on a vkd3d-proton patch by Philip Rebohle. Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
b8ab71e4dc
commit
4a2fbe54c0
@@ -1027,6 +1027,10 @@ static void shader_dump_register(struct vkd3d_d3d_asm_compiler *compiler, const
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shader_addline(buffer, "vGSInstanceID");
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break;
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case VKD3DSPR_OUTSTENCILREF:
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shader_addline(buffer, "oStencilRef");
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break;
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default:
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shader_addline(buffer, "<unhandled_rtype(%#x)>", reg->type);
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break;
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