vkd3d-shader/spirv: Implement support for stencil export.

Based on a vkd3d-proton patch by Philip Rebohle.

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy
2021-10-18 18:28:12 +02:00
committed by Alexandre Julliard
parent b8ab71e4dc
commit 4a2fbe54c0
6 changed files with 31 additions and 0 deletions

View File

@@ -397,6 +397,7 @@ enum vkd3d_sm4_register_type
VKD3D_SM5_RT_GS_INSTANCE_ID = 0x25,
VKD3D_SM5_RT_DEPTHOUT_GREATER_EQUAL = 0x26,
VKD3D_SM5_RT_DEPTHOUT_LESS_EQUAL = 0x27,
VKD3D_SM5_RT_OUTPUT_STENCIL_REF = 0x29,
};
enum vkd3d_sm4_extended_operand_type