tests: Specify the vertex count from the shader runner frontend.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2022-03-21 20:42:19 -05:00
committed by Alexandre Julliard
parent 84c73f82f7
commit 492cd135e3
4 changed files with 8 additions and 8 deletions

View File

@@ -112,7 +112,7 @@ struct shader_runner_ops
{
struct resource *(*create_resource)(struct shader_runner *runner, const struct resource_params *params);
void (*destroy_resource)(struct shader_runner *runner, struct resource *resource);
void (*draw_quad)(struct shader_runner *runner);
void (*draw)(struct shader_runner *runner, unsigned int vertex_count);
void (*probe_vec4)(struct shader_runner *runner, const RECT *rect, const struct vec4 *v, unsigned int ulps);
};