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tests/shader_runner: Free runner->uniforms (valgrind).
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Alexandre Julliard
2024-01-25 23:08:40 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/600
@ -1610,6 +1610,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o
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free(runner->input_elements);
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free(runner->vs_source);
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free(runner->ps_source);
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free(runner->uniforms);
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for (i = 0; i < runner->resource_count; ++i)
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{
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if (runner->resources[i])
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