tests/shader_runner: Free runner->uniforms (valgrind).

This commit is contained in:
Francisco Casas 2024-01-24 18:53:35 -03:00 committed by Alexandre Julliard
parent 969350a280
commit 48e61fa323
Notes: Alexandre Julliard 2024-01-25 23:08:40 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/600

View File

@ -1610,6 +1610,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o
free(runner->input_elements);
free(runner->vs_source);
free(runner->ps_source);
free(runner->uniforms);
for (i = 0; i < runner->resource_count; ++i)
{
if (runner->resources[i])