include: Update the D3D_SHADER_VARIABLE_TYPE enumeration.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-08-19 18:44:26 -05:00 committed by Alexandre Julliard
parent 62c60776b9
commit 486c525dc1

View File

@ -191,6 +191,12 @@ typedef enum _D3D_SHADER_VARIABLE_TYPE
D3D_SVT_RWSTRUCTURED_BUFFER,
D3D_SVT_APPEND_STRUCTURED_BUFFER,
D3D_SVT_CONSUME_STRUCTURED_BUFFER,
D3D_SVT_MIN8FLOAT,
D3D_SVT_MIN10FLOAT,
D3D_SVT_MIN16FLOAT,
D3D_SVT_MIN12INT,
D3D_SVT_MIN16INT,
D3D_SVT_MIN16UINT,
D3D_SVT_FORCE_DWORD = 0x7fffffff,
} D3D_SHADER_VARIABLE_TYPE;