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include: Update the D3D_SHADER_VARIABLE_TYPE enumeration.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -191,6 +191,12 @@ typedef enum _D3D_SHADER_VARIABLE_TYPE
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D3D_SVT_RWSTRUCTURED_BUFFER,
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D3D_SVT_APPEND_STRUCTURED_BUFFER,
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D3D_SVT_CONSUME_STRUCTURED_BUFFER,
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D3D_SVT_MIN8FLOAT,
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D3D_SVT_MIN10FLOAT,
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D3D_SVT_MIN16FLOAT,
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D3D_SVT_MIN12INT,
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D3D_SVT_MIN16INT,
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D3D_SVT_MIN16UINT,
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D3D_SVT_FORCE_DWORD = 0x7fffffff,
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} D3D_SHADER_VARIABLE_TYPE;
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