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vkd3d-shader/hlsl: Detect overlaps in cbuffer offsets.
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committed by
Alexandre Julliard
parent
7777c32cac
commit
4448d114ad
Notes:
Alexandre Julliard
2023-04-04 22:35:22 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/106
@@ -106,7 +106,7 @@ draw quad
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probe all rgba (0.0, 4.0, 5.0, 6.0)
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[pixel shader fail todo]
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[pixel shader fail]
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// Elements cannot overlap if buffer is used.
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cbuffer buffer
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{
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