vkd3d: Properly compare integers in compare_register_range().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2022-02-28 12:23:52 +01:00 committed by Alexandre Julliard
parent beb6b8efc7
commit 41b445d965

View File

@ -821,13 +821,13 @@ static int compare_register_range(const void *a, const void *b)
const struct d3d12_root_descriptor_table_range *range_a = a, *range_b = b;
int ret;
if ((ret = range_a->type - range_b->type))
if ((ret = vkd3d_u32_compare(range_a->type, range_b->type)))
return ret;
if ((ret = range_a->register_space - range_b->register_space))
if ((ret = vkd3d_u32_compare(range_a->register_space, range_b->register_space)))
return ret;
return range_a->base_register_idx - range_b->base_register_idx;
return vkd3d_u32_compare(range_a->base_register_idx, range_b->base_register_idx);
}
static int compare_descriptor_range(const void *a, const void *b)