vkd3d-shader/d3dbc: Parse the shader into a vsir program in vkd3d_shader_sm1_parser_create().

This commit is contained in:
Henri Verbeet
2024-05-16 11:42:22 +02:00
committed by Alexandre Julliard
parent efe9dfd73a
commit 402b96ef3b
Notes: Alexandre Julliard 2024-05-16 23:13:19 +02:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/869
4 changed files with 51 additions and 58 deletions

View File

@@ -1516,19 +1516,23 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
{
uint64_t config_flags = vkd3d_shader_init_config_flags();
struct vkd3d_shader_parser *parser;
struct vsir_program program, *p;
switch (compile_info->source_type)
{
case VKD3D_SHADER_SOURCE_D3D_BYTECODE:
ret = vkd3d_shader_sm1_parser_create(compile_info, config_flags, &message_context, &parser);
ret = d3dbc_parse(compile_info, config_flags, &message_context, &program);
p = &program;
break;
case VKD3D_SHADER_SOURCE_DXBC_TPF:
ret = vkd3d_shader_sm4_parser_create(compile_info, config_flags, &message_context, &parser);
if ((ret = vkd3d_shader_sm4_parser_create(compile_info, config_flags, &message_context, &parser)) >= 0)
p = parser->program;
break;
case VKD3D_SHADER_SOURCE_DXBC_DXIL:
ret = vkd3d_shader_sm6_parser_create(compile_info, config_flags, &message_context, &parser);
if ((ret = vkd3d_shader_sm6_parser_create(compile_info, config_flags, &message_context, &parser)) >= 0)
p = parser->program;
break;
default:
@@ -1543,8 +1547,11 @@ int vkd3d_shader_scan(const struct vkd3d_shader_compile_info *compile_info, char
}
else
{
ret = vsir_program_scan(parser->program, compile_info, &message_context, NULL);
vkd3d_shader_parser_destroy(parser);
ret = vsir_program_scan(p, compile_info, &message_context, NULL);
if (p == &program)
vsir_program_cleanup(&program);
else
vkd3d_shader_parser_destroy(parser);
}
}
@@ -1638,19 +1645,23 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
{
uint64_t config_flags = vkd3d_shader_init_config_flags();
struct vkd3d_shader_parser *parser;
struct vsir_program program, *p;
switch (compile_info->source_type)
{
case VKD3D_SHADER_SOURCE_D3D_BYTECODE:
ret = vkd3d_shader_sm1_parser_create(compile_info, config_flags, &message_context, &parser);
ret = d3dbc_parse(compile_info, config_flags, &message_context, &program);
p = &program;
break;
case VKD3D_SHADER_SOURCE_DXBC_TPF:
ret = vkd3d_shader_sm4_parser_create(compile_info, config_flags, &message_context, &parser);
if ((ret = vkd3d_shader_sm4_parser_create(compile_info, config_flags, &message_context, &parser)) >= 0)
p = parser->program;
break;
case VKD3D_SHADER_SOURCE_DXBC_DXIL:
ret = vkd3d_shader_sm6_parser_create(compile_info, config_flags, &message_context, &parser);
if ((ret = vkd3d_shader_sm6_parser_create(compile_info, config_flags, &message_context, &parser)) >= 0)
p = parser->program;
break;
default:
@@ -1665,8 +1676,11 @@ int vkd3d_shader_compile(const struct vkd3d_shader_compile_info *compile_info,
}
else
{
ret = vsir_program_compile(parser->program, config_flags, compile_info, out, &message_context);
vkd3d_shader_parser_destroy(parser);
ret = vsir_program_compile(p, config_flags, compile_info, out, &message_context);
if (p == &program)
vsir_program_cleanup(&program);
else
vkd3d_shader_parser_destroy(parser);
}
}