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libs/vkd3d: Fix push constant ranges allocation.
Any two push constant ranges must not include the same stage.
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@ -344,11 +344,13 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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{
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size_t push_count = 0, descriptor_count = 0;
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size_t cbv_count = 0, srv_count = 0, uav_buffer_count = 0, sampler_count = 0;
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/* Only a single push constant range may include the same stage in Vulkan. */
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struct VkPushConstantRange push_constants[D3D12_SHADER_VISIBILITY_PIXEL + 1];
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uint32_t push_constants_offset[D3D12_SHADER_VISIBILITY_PIXEL + 1];
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const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs;
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struct VkPipelineLayoutCreateInfo pipeline_layout_info;
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struct VkDescriptorSetLayoutBinding *binding_desc = NULL, *cur_binding;
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struct VkDescriptorSetLayoutCreateInfo set_desc;
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struct VkPushConstantRange *push_constants = NULL;
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uint32_t descriptor_idx, offset;
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unsigned int i, j, k;
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VkResult vr;
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@ -411,11 +413,6 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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hr = E_OUTOFMEMORY;
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goto fail;
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}
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if (!(push_constants = vkd3d_calloc(push_count, sizeof(*push_constants))))
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{
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hr = E_OUTOFMEMORY;
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goto fail;
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}
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root_signature->descriptor_count = descriptor_count;
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if (!(root_signature->descriptor_mapping = vkd3d_calloc(root_signature->descriptor_count,
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sizeof(*root_signature->descriptor_mapping))))
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@ -438,10 +435,58 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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}
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/* Map root constants to push constants. */
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memset(&push_constants, 0, sizeof(push_constants));
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memset(push_constants_offset, 0, sizeof(push_constants_offset));
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for (i = 0; i < desc->NumParameters; ++i)
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{
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const D3D12_ROOT_PARAMETER *p = &desc->pParameters[i];
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if (p->ParameterType != D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS)
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continue;
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assert(p->ShaderVisibility < ARRAY_SIZE(push_constants));
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push_constants[p->ShaderVisibility].stageFlags = stage_flags_from_visibility(p->ShaderVisibility);
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push_constants[p->ShaderVisibility].size += p->u.Constants.Num32BitValues * sizeof(uint32_t);
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}
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if (push_constants[D3D12_SHADER_VISIBILITY_ALL].size)
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{
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/* When D3D12_SHADER_VISIBILITY_ALL is used we use a single push
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* constants range because the Vulkan spec states:
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*
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* "Any two elements of pPushConstantRanges must not include the same
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* stage in stageFlags".
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*/
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push_count = 1;
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for (i = 0; i < ARRAY_SIZE(push_constants); ++i)
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{
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if (i == D3D12_SHADER_VISIBILITY_ALL)
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continue;
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push_constants[D3D12_SHADER_VISIBILITY_ALL].size += push_constants[i].size;
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push_constants[i].size = 0;
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}
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}
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else
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{
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offset = 0;
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for (i = 0, j = 0; i < ARRAY_SIZE(push_constants); ++i)
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{
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if (push_constants[i].size)
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{
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push_constants[j] = push_constants[i];
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push_constants[j].offset = offset;
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push_constants_offset[i] = offset;
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offset += push_constants[j].size;
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++j;
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}
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}
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push_count = j;
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}
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for (i = 0, j = 0; i < desc->NumParameters; ++i)
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{
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const D3D12_ROOT_PARAMETER *p = &desc->pParameters[i];
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unsigned int idx;
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if (p->ParameterType != D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS)
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continue;
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@ -453,20 +498,20 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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goto fail;
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}
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push_constants[j].stageFlags = stage_flags_from_visibility(p->ShaderVisibility);
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push_constants[j].offset = offset;
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push_constants[j].size = p->u.Constants.Num32BitValues * sizeof(uint32_t);
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idx = push_count == 1 ? 0 : p->ShaderVisibility;
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offset = push_constants_offset[idx];
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push_constants_offset[idx] += p->u.Constants.Num32BitValues * sizeof(uint32_t);
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root_signature->constants[j].root_parameter_index = i;
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root_signature->constants[j].stage_flags = push_constants[j].stageFlags;
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root_signature->constants[j].offset = push_constants[j].offset;
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root_signature->constants[j].stage_flags = push_count == 1
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? push_constants[0].stageFlags : stage_flags_from_visibility(p->ShaderVisibility);
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root_signature->constants[j].offset = offset;
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root_signature->push_constants[j].register_index = p->u.Constants.ShaderRegister;
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root_signature->push_constants[j].shader_visibility = vkd3d_shader_visibility_from_d3d12(p->ShaderVisibility);
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root_signature->push_constants[j].offset = push_constants[j].offset;
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root_signature->push_constants[j].size = push_constants[j].size;
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root_signature->push_constants[j].offset = offset;
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root_signature->push_constants[j].size = p->u.Constants.Num32BitValues * sizeof(uint32_t);
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offset += push_constants[j].size;
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++j;
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}
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@ -651,8 +696,6 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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goto fail;
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}
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vkd3d_free(push_constants);
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root_signature->device = device;
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ID3D12Device_AddRef(&device->ID3D12Device_iface);
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@ -660,7 +703,6 @@ static HRESULT d3d12_root_signature_init(struct d3d12_root_signature *root_signa
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fail:
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vkd3d_free(binding_desc);
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vkd3d_free(push_constants);
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d3d12_root_signature_cleanup(root_signature, device);
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return hr;
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}
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