vkd3d: Use vkd3d_create_vk_buffer_view() to create counter resource views.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-08-30 14:12:53 +02:00 committed by Alexandre Julliard
parent c75f9ee39d
commit 3e33fb3212

View File

@ -1590,11 +1590,16 @@ static void vkd3d_create_buffer_uav(struct d3d12_desc *descriptor, struct d3d12_
if (counter_resource)
{
const struct vkd3d_format *format;
assert(d3d12_resource_is_buffer(counter_resource));
assert(desc->u.Buffer.StructureByteStride);
if (!vkd3d_create_buffer_view(device, counter_resource, DXGI_FORMAT_R32_UINT,
desc->u.Buffer.CounterOffsetInBytes / sizeof(uint32_t), 1, 0, 0, &view->vk_counter_view))
format = vkd3d_get_format(DXGI_FORMAT_R32_UINT, false);
if (!vkd3d_create_vk_buffer_view(device, counter_resource, format,
desc->u.Buffer.CounterOffsetInBytes, sizeof(uint32_t), &view->vk_counter_view))
{
WARN("Failed to create counter buffer view.\n");
view->vk_counter_view = VK_NULL_HANDLE;
d3d12_desc_destroy(descriptor, device);
}