mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-09-13 09:16:14 -07:00
tests: Add a test for clearing a large buffer UAV.
Large buffers can exceed the maximum workgroup X count.
This commit is contained in:
parent
15f8657d74
commit
3e25356abb
Notes:
Henri Verbeet
2024-07-17 15:59:23 +02:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/935
@ -5728,6 +5728,66 @@ static void test_clear_unordered_access_view_buffer(void)
|
||||
#undef BUFFER_SIZE
|
||||
}
|
||||
|
||||
static void test_clear_unordered_access_view_large_buffer(void)
|
||||
{
|
||||
D3D12_UNORDERED_ACCESS_VIEW_DESC uav_desc;
|
||||
ID3D12DescriptorHeap *cpu_heap, *gpu_heap;
|
||||
ID3D12GraphicsCommandList *command_list;
|
||||
struct d3d12_resource_readback rb;
|
||||
struct test_context_desc desc;
|
||||
struct test_context context;
|
||||
ID3D12CommandQueue *queue;
|
||||
ID3D12Resource *buffer;
|
||||
ID3D12Device *device;
|
||||
D3D12_BOX box;
|
||||
|
||||
static const UINT clear_value[4] = {0xcafef00d, 0, 0, 0};
|
||||
static const size_t buffer_size = 64 * 1024 * 1024;
|
||||
|
||||
memset(&desc, 0, sizeof(desc));
|
||||
desc.no_render_target = true;
|
||||
if (!init_test_context(&context, &desc))
|
||||
return;
|
||||
device = context.device;
|
||||
command_list = context.list;
|
||||
queue = context.queue;
|
||||
|
||||
cpu_heap = create_cpu_descriptor_heap(device, D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 1);
|
||||
gpu_heap = create_gpu_descriptor_heap(device, D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 1);
|
||||
|
||||
buffer = create_default_buffer(device, buffer_size,
|
||||
D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_UNORDERED_ACCESS);
|
||||
|
||||
memset(&uav_desc, 0, sizeof(uav_desc));
|
||||
uav_desc.Format = DXGI_FORMAT_R32_UINT;
|
||||
uav_desc.ViewDimension = D3D12_UAV_DIMENSION_BUFFER;
|
||||
uav_desc.Buffer.NumElements = buffer_size / sizeof(uint32_t);
|
||||
ID3D12Device_CreateUnorderedAccessView(device, buffer, NULL, &uav_desc,
|
||||
get_cpu_descriptor_handle(&context, cpu_heap, 0));
|
||||
ID3D12Device_CreateUnorderedAccessView(device, buffer, NULL, &uav_desc,
|
||||
get_cpu_descriptor_handle(&context, gpu_heap, 0));
|
||||
|
||||
ID3D12GraphicsCommandList_ClearUnorderedAccessViewUint(command_list,
|
||||
get_gpu_descriptor_handle(&context, gpu_heap, 0),
|
||||
get_cpu_descriptor_handle(&context, cpu_heap, 0),
|
||||
buffer, clear_value, 0, NULL);
|
||||
|
||||
uav_barrier(command_list, buffer);
|
||||
|
||||
transition_resource_state(command_list, buffer,
|
||||
D3D12_RESOURCE_STATE_UNORDERED_ACCESS, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||||
get_buffer_readback_with_command_list(buffer, DXGI_FORMAT_R32_UINT, &rb, queue, command_list);
|
||||
/* Check only the end to save test run time. */
|
||||
set_box(&box, uav_desc.Buffer.NumElements - 1024 * 1024, 0, 0, uav_desc.Buffer.NumElements, 1, 1);
|
||||
check_readback_data_uint(&rb.rb, &box, 0xcafef00d, 0);
|
||||
release_resource_readback(&rb);
|
||||
|
||||
ID3D12Resource_Release(buffer);
|
||||
ID3D12DescriptorHeap_Release(cpu_heap);
|
||||
ID3D12DescriptorHeap_Release(gpu_heap);
|
||||
destroy_test_context(&context);
|
||||
}
|
||||
|
||||
static void test_clear_unordered_access_view_image(void)
|
||||
{
|
||||
unsigned int image_size, image_depth, texel_size;
|
||||
@ -38899,6 +38959,7 @@ START_TEST(d3d12)
|
||||
run_test(test_clear_depth_stencil_view);
|
||||
run_test(test_clear_render_target_view);
|
||||
run_test(test_clear_unordered_access_view_buffer);
|
||||
run_test(test_clear_unordered_access_view_large_buffer);
|
||||
run_test(test_clear_unordered_access_view_image);
|
||||
run_test(test_set_render_targets);
|
||||
run_test(test_draw_instanced);
|
||||
|
Loading…
Reference in New Issue
Block a user