vkd3d-shader/hlsl: Implement round() intrinsic function in SM4.

Signed-off-by: Francisco Casas <fcasas@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Francisco Casas
2021-11-19 15:38:41 +01:00
committed by Alexandre Julliard
parent c632ac7605
commit 3dad54845e
6 changed files with 41 additions and 0 deletions

View File

@@ -299,6 +299,7 @@ enum hlsl_ir_expr_op
HLSL_OP1_NEG,
HLSL_OP1_NRM,
HLSL_OP1_RCP,
HLSL_OP1_ROUND,
HLSL_OP1_RSQ,
HLSL_OP1_SAT,
HLSL_OP1_SIGN,