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vkd3d-shader/hlsl: Implement round() intrinsic function in SM4.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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c632ac7605
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3dad54845e
@@ -299,6 +299,7 @@ enum hlsl_ir_expr_op
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HLSL_OP1_NEG,
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HLSL_OP1_NRM,
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HLSL_OP1_RCP,
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HLSL_OP1_ROUND,
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HLSL_OP1_RSQ,
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HLSL_OP1_SAT,
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HLSL_OP1_SIGN,
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