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vkd3d-shader/hlsl: Implement round() intrinsic function in SM4.
Signed-off-by: Francisco Casas <fcasas@codeweavers.com> Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
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c632ac7605
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3dad54845e
@@ -91,6 +91,7 @@ vkd3d_shader_tests = \
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tests/preproc-invalid.shader_test \
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tests/preproc-macro.shader_test \
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tests/preproc-misc.shader_test \
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tests/round.shader_test \
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tests/sampler.shader_test \
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tests/saturate.shader_test \
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tests/swizzle-0.shader_test \
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