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vkd3d-shader: Use struct vkd3d_shader_location in struct hlsl_ctx.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard
parent
3a975c2215
commit
3bf0e40b9d
@@ -395,9 +395,7 @@ struct hlsl_ctx
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{
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const char **source_files;
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unsigned int source_files_count;
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const char *source_file;
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unsigned int line_no;
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unsigned int column;
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struct vkd3d_shader_location location;
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enum parse_status status;
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struct vkd3d_shader_message_context *message_context;
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