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vkd3d-shader: Output a compiler error message if the DXBC size is invalid.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
committed by
Alexandre Julliard
parent
e7828d6782
commit
3b2fb3aba1
@@ -222,6 +222,7 @@ int main(int argc, char **argv)
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struct vkd3d_shader_compile_info info;
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struct vkd3d_shader_code spirv;
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struct options options;
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char *messages;
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int ret;
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if (!parse_command_line(argc, argv, &options))
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@@ -242,6 +243,8 @@ int main(int argc, char **argv)
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info.target_type = VKD3D_SHADER_TARGET_SPIRV_BINARY;
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info.options = options.compile_options;
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info.option_count = options.compile_option_count;
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info.log_level = VKD3D_SHADER_LOG_INFO;
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info.source_name = options.filename;
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if (!read_shader(&info.source, options.filename))
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{
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@@ -249,7 +252,10 @@ int main(int argc, char **argv)
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return 1;
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}
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ret = vkd3d_shader_compile(&info, &spirv);
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ret = vkd3d_shader_compile(&info, &spirv, &messages);
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if (messages)
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fputs(messages, stderr);
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vkd3d_shader_free_messages(messages);
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vkd3d_shader_free_shader_code(&info.source);
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if (ret < 0)
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{
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