vkd3d-shader: Output a compiler error message if the DXBC size is invalid.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-23 13:41:25 +04:30
committed by Alexandre Julliard
parent e7828d6782
commit 3b2fb3aba1
9 changed files with 260 additions and 108 deletions

View File

@@ -1941,7 +1941,7 @@ static const char *shader_get_string(const char *data, size_t data_size, DWORD o
return data + offset;
}
static int parse_dxbc(const char *data, size_t data_size,
static int parse_dxbc(const char *data, size_t data_size, struct vkd3d_shader_message_context *message_context,
int (*chunk_handler)(const char *data, DWORD data_size, DWORD tag, void *ctx), void *ctx)
{
const char *ptr = data;
@@ -1955,6 +1955,8 @@ static int parse_dxbc(const char *data, size_t data_size,
if (data_size < VKD3D_DXBC_HEADER_SIZE)
{
WARN("Invalid data size %zu.\n", data_size);
vkd3d_shader_error(message_context, VKD3D_SHADER_ERROR_DXBC_INVALID_SIZE,
"DXBC size %zu is smaller than the DXBC header size.", data_size);
return VKD3D_ERROR_INVALID_ARGUMENT;
}
@@ -2110,11 +2112,16 @@ static int isgn_handler(const char *data, DWORD data_size, DWORD tag, void *ctx)
int shader_parse_input_signature(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_signature *signature)
{
struct vkd3d_shader_message_context message_context;
int ret;
memset(signature, 0, sizeof(*signature));
if ((ret = parse_dxbc(dxbc, dxbc_length, isgn_handler, signature)) < 0)
if (!vkd3d_shader_message_context_init(&message_context, VKD3D_SHADER_LOG_NONE, NULL))
return VKD3D_ERROR;
if ((ret = parse_dxbc(dxbc, dxbc_length, &message_context, isgn_handler, signature)) < 0)
ERR("Failed to parse input signature.\n");
vkd3d_shader_message_context_cleanup(&message_context);
return ret;
}
@@ -2187,7 +2194,7 @@ void free_shader_desc(struct vkd3d_shader_desc *desc)
}
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_desc *desc)
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_desc *desc)
{
int ret;
@@ -2197,13 +2204,13 @@ int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
memset(&desc->output_signature, 0, sizeof(desc->output_signature));
memset(&desc->patch_constant_signature, 0, sizeof(desc->patch_constant_signature));
ret = parse_dxbc(dxbc, dxbc_length, shdr_handler, desc);
ret = parse_dxbc(dxbc, dxbc_length, message_context, shdr_handler, desc);
if (!desc->byte_code)
ret = VKD3D_ERROR_INVALID_ARGUMENT;
if (ret < 0)
{
FIXME("Failed to parse shader, vkd3d result %d.\n", ret);
WARN("Failed to parse shader, vkd3d result %d.\n", ret);
free_shader_desc(desc);
}
@@ -2656,18 +2663,20 @@ static int rts0_handler(const char *data, DWORD data_size, DWORD tag, void *cont
int vkd3d_shader_parse_root_signature(const struct vkd3d_shader_code *dxbc,
struct vkd3d_shader_versioned_root_signature_desc *root_signature)
{
struct vkd3d_shader_message_context message_context;
int ret;
TRACE("dxbc {%p, %zu}, root_signature %p.\n", dxbc->code, dxbc->size, root_signature);
memset(root_signature, 0, sizeof(*root_signature));
if ((ret = parse_dxbc(dxbc->code, dxbc->size, rts0_handler, root_signature)) < 0)
{
if (!vkd3d_shader_message_context_init(&message_context, VKD3D_SHADER_LOG_NONE, NULL))
return VKD3D_ERROR;
ret = parse_dxbc(dxbc->code, dxbc->size, &message_context, rts0_handler, root_signature);
vkd3d_shader_message_context_cleanup(&message_context);
if (ret < 0)
vkd3d_shader_free_root_signature(root_signature);
return ret;
}
return VKD3D_OK;
return ret;
}
static unsigned int versioned_root_signature_get_parameter_count(