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vkd3d-shader: Write SM1 negation instructions.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1618,6 +1618,28 @@ static void write_sm1_binary_op(struct hlsl_ctx *ctx, struct bytecode_buffer *bu
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write_sm1_instruction(ctx, buffer, &instr);
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write_sm1_instruction(ctx, buffer, &instr);
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}
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}
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static void write_sm1_unary_op(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
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D3DSHADER_INSTRUCTION_OPCODE_TYPE opcode, const struct hlsl_reg *dst,
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const struct hlsl_reg *src, D3DSHADER_PARAM_SRCMOD_TYPE src_mod)
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{
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const struct sm1_instruction instr =
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{
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.opcode = opcode,
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.dst.type = D3DSPR_TEMP,
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.dst.writemask = dst->writemask,
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.dst.reg = dst->id,
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.has_dst = 1,
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.srcs[0].type = D3DSPR_TEMP,
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.srcs[0].swizzle = swizzle_from_writemask(src->writemask),
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.srcs[0].reg = src->id,
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.srcs[0].mod = src_mod,
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.src_count = 1,
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};
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write_sm1_instruction(ctx, buffer, &instr);
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}
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static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer)
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static void write_sm1_constant_defs(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer)
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{
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{
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unsigned int i, x;
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unsigned int i, x;
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@ -1745,6 +1767,10 @@ static void write_sm1_expr(struct hlsl_ctx *ctx, struct bytecode_buffer *buffer,
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write_sm1_binary_op(ctx, buffer, D3DSIO_MUL, &instr->reg, &arg1->reg, &arg2->reg);
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write_sm1_binary_op(ctx, buffer, D3DSIO_MUL, &instr->reg, &arg1->reg, &arg2->reg);
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break;
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break;
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case HLSL_IR_UNOP_NEG:
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write_sm1_unary_op(ctx, buffer, D3DSIO_MOV, &instr->reg, &arg1->reg, D3DSPSM_NEG);
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break;
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default:
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default:
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FIXME("Unhandled op %u.\n", expr->op);
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FIXME("Unhandled op %u.\n", expr->op);
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break;
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break;
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