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vkd3d-shader: Replace struct source_location with struct vkd3d_shader_location.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
28b1d68ce3
commit
3a975c2215
@@ -279,9 +279,9 @@ row_major {return KW_ROW_MAJOR; }
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static void update_location(struct hlsl_ctx *ctx, YYLTYPE *lloc)
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{
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lloc->file = ctx->source_file;
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lloc->col = ctx->column;
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lloc->source_name = ctx->source_file;
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lloc->line = ctx->line_no;
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lloc->column = ctx->column;
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ctx->column += yyget_leng(ctx->scanner);
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}
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