mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-09-12 18:50:22 -07:00
vkd3d-shader/dxbc: Pass a vkd3d_shader_code structure to shader_parse_input_signature().
This commit is contained in:
committed by
Alexandre Julliard
parent
e2825f7658
commit
3a3acb5b7d
Notes:
Alexandre Julliard
2023-02-23 22:20:24 +01:00
Approved-by: Zebediah Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Approved-by: Alexandre Julliard (@julliard) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/103
@@ -1125,7 +1125,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi
|
||||
|
||||
void free_shader_desc(struct vkd3d_shader_desc *desc);
|
||||
|
||||
int shader_parse_input_signature(const void *dxbc, size_t dxbc_length,
|
||||
int shader_parse_input_signature(const struct vkd3d_shader_code *dxbc,
|
||||
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_signature *signature);
|
||||
|
||||
struct vkd3d_glsl_generator;
|
||||
|
||||
Reference in New Issue
Block a user