mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-11-21 16:46:41 -08:00
vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_descriptor_info().
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
ead2c22fff
commit
390b5639a8
@ -5422,7 +5422,7 @@ static SpvImageFormat image_format_for_image_read(enum vkd3d_shader_component_ty
|
||||
|
||||
static const struct vkd3d_shader_descriptor_info *vkd3d_dxbc_compiler_get_descriptor_info(
|
||||
struct vkd3d_dxbc_compiler *compiler, enum vkd3d_shader_descriptor_type type,
|
||||
unsigned int register_space, unsigned int register_index)
|
||||
const struct vkd3d_shader_register_range *range)
|
||||
{
|
||||
const struct vkd3d_shader_scan_descriptor_info *descriptor_info = compiler->scan_descriptor_info;
|
||||
const struct vkd3d_shader_descriptor_info *d;
|
||||
@ -5431,7 +5431,7 @@ static const struct vkd3d_shader_descriptor_info *vkd3d_dxbc_compiler_get_descri
|
||||
for (i = 0; i < descriptor_info->descriptor_count; ++i)
|
||||
{
|
||||
d = &descriptor_info->descriptors[i];
|
||||
if (d->type == type && d->register_space == register_space && d->register_index == register_index)
|
||||
if (d->type == type && d->register_space == range->space && d->register_index == range->first)
|
||||
return d;
|
||||
}
|
||||
|
||||
@ -5452,7 +5452,7 @@ static uint32_t vkd3d_dxbc_compiler_get_image_type_id(struct vkd3d_dxbc_compiler
|
||||
if (reg->type == VKD3DSPR_UAV)
|
||||
{
|
||||
d = vkd3d_dxbc_compiler_get_descriptor_info(compiler,
|
||||
VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, range->space, range->first);
|
||||
VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, range);
|
||||
if (raw_structured || (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ))
|
||||
format = image_format_for_image_read(data_type);
|
||||
}
|
||||
@ -5484,6 +5484,8 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_
|
||||
|
||||
for (i = 0; i < shader_interface->combined_sampler_count; ++i)
|
||||
{
|
||||
struct vkd3d_shader_register_range sampler_range;
|
||||
|
||||
current = &shader_interface->combined_samplers[i];
|
||||
|
||||
if (current->resource_space != resource_range->space || current->resource_index != resource_range->first)
|
||||
@ -5505,8 +5507,11 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_
|
||||
current->sampler_space, current->binding.count);
|
||||
}
|
||||
|
||||
sampler_range.space = current->sampler_space;
|
||||
sampler_range.first = current->sampler_index;
|
||||
sampler_range.last = current->sampler_index;
|
||||
d = vkd3d_dxbc_compiler_get_descriptor_info(compiler,
|
||||
VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, current->sampler_space, current->sampler_index);
|
||||
VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, &sampler_range);
|
||||
depth = current->sampler_index != VKD3D_SHADER_DUMMY_SAMPLER_INDEX
|
||||
&& (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE);
|
||||
|
||||
@ -5610,7 +5615,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp
|
||||
const struct vkd3d_shader_descriptor_info *d;
|
||||
|
||||
d = vkd3d_dxbc_compiler_get_descriptor_info(compiler,
|
||||
VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, register_space, register_index);
|
||||
VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, &resource->range);
|
||||
|
||||
if (!(d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ))
|
||||
vkd3d_spirv_build_op_decorate(builder, var_id, SpvDecorationNonReadable, NULL, 0);
|
||||
|
Loading…
x
Reference in New Issue
Block a user