vkd3d-shader/msl: Implement support for VKD3DSPSM_NEG modifiers.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 64ea19b7f7
commit 38d7f8415d
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
7 changed files with 10 additions and 7 deletions

View File

@@ -12,7 +12,7 @@ float4 main() : SV_TARGET
uniform 0 float4 2.0 3.0 4.0 5.0
uniform 4 float4 0.0 -10.0 10.0 100.0
uniform 8 float4 0.0 1.0 -1.0 0.75
todo(msl) draw quad
draw quad
probe (0, 0) rgba (2.0, -10.0, -2.0, 76.25)