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vkd3d-shader/msl: Implement support for VKD3DSPSM_NEG modifiers.
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Notes:
Henri Verbeet
2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
@@ -10,7 +10,7 @@ float4 main() : SV_TARGET
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[test]
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uniform 0 float4 5.0 15.0 0.0 0.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (20.0, -10.0, 75.0, 0.33333333) 1
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[pixel shader]
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