vkd3d-shader/msl: Implement support for VKD3DSPSM_NEG modifiers.

This commit is contained in:
Feifan He
2024-11-22 15:45:54 +08:00
committed by Henri Verbeet
parent 64ea19b7f7
commit 38d7f8415d
Notes: Henri Verbeet 2024-11-25 21:02:08 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1277
7 changed files with 10 additions and 7 deletions

View File

@@ -294,6 +294,9 @@ static void msl_src_init(struct msl_src *msl_src, struct msl_generator *gen,
{
case VKD3DSPSM_NONE:
break;
case VKD3DSPSM_NEG:
vkd3d_string_buffer_printf(msl_src->str, "-%s", str->buffer);
break;
case VKD3DSPSM_ABS:
vkd3d_string_buffer_printf(msl_src->str, "abs(%s)", str->buffer);
break;