vkd3d-shader: Remove versioned_ prefix from root signature functions.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia
2019-04-24 16:05:46 +02:00
committed by Alexandre Julliard
parent 070de4dfbb
commit 374bcd276e
7 changed files with 36 additions and 36 deletions

View File

@@ -1014,12 +1014,12 @@ HRESULT d3d12_root_signature_create(struct d3d12_device *device,
if (!(object = vkd3d_malloc(sizeof(*object))))
{
vkd3d_shader_free_root_signature(&root_signature_desc.vkd3d);
vkd3d_shader_free_root_signature_v_1_0(&root_signature_desc.vkd3d);
return E_OUTOFMEMORY;
}
hr = d3d12_root_signature_init(object, device, &root_signature_desc.d3d12);
vkd3d_shader_free_root_signature(&root_signature_desc.vkd3d);
vkd3d_shader_free_root_signature_v_1_0(&root_signature_desc.vkd3d);
if (FAILED(hr))
{
vkd3d_free(object);