vkd3d-shader/d3dbc: Remove the "hlsl_" prefix from external functions.

They no longer rely on HLSL IR.

Also, rename them from "_from_semantic" to "from_semantic_name".
This commit is contained in:
Francisco Casas
2024-10-04 15:22:42 -03:00
committed by Henri Verbeet
parent 0ab5e1cb03
commit 3601397703
Notes: Henri Verbeet 2024-10-16 21:46:52 +02:00
Approved-by: Elizabeth Figura (@zfigura)
Approved-by: Henri Verbeet (@hverbeet)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1152
4 changed files with 15 additions and 14 deletions

View File

@@ -1602,6 +1602,11 @@ void vkd3d_shader_trace_text_(const char *text, size_t size, const char *functio
#define vkd3d_shader_trace_text(text, size) \
vkd3d_shader_trace_text_(text, size, __FUNCTION__)
bool sm1_register_from_semantic_name(const struct vkd3d_shader_version *version, const char *semantic_name,
unsigned int semantic_index, bool output, enum vkd3d_shader_register_type *type, unsigned int *reg);
bool sm1_usage_from_semantic_name(const char *semantic_name,
uint32_t semantic_index, enum vkd3d_decl_usage *usage, uint32_t *usage_idx);
int d3dbc_parse(const struct vkd3d_shader_compile_info *compile_info, uint64_t config_flags,
struct vkd3d_shader_message_context *message_context, struct vsir_program *program);
int dxil_parse(const struct vkd3d_shader_compile_info *compile_info, uint64_t config_flags,