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vkd3d-shader: Return a vkd3d_string_buffer from hlsl_modifiers_to_string().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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committed by
Alexandre Julliard
parent
48a1db2976
commit
35105d4e29
@@ -499,7 +499,8 @@ const char *debug_hlsl_type(const struct hlsl_type *type) DECLSPEC_HIDDEN;
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struct vkd3d_string_buffer *hlsl_type_to_string(struct vkd3d_string_buffer_cache *string_buffers,
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const struct hlsl_type *type) DECLSPEC_HIDDEN;
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char *hlsl_modifiers_to_string(unsigned int modifiers) DECLSPEC_HIDDEN;
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struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct vkd3d_string_buffer_cache *string_buffers,
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unsigned int modifiers) DECLSPEC_HIDDEN;
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const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type) DECLSPEC_HIDDEN;
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void hlsl_add_function(struct rb_tree *funcs, char *name, struct hlsl_ir_function_decl *decl,
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