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tests: Test ConstructGSWithSO() parsing.
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Notes:
Henri Verbeet
2024-09-14 16:53:12 +02:00
Approved-by: Elizabeth Figura (@zfigura) Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1057
@ -88,6 +88,7 @@ vkd3d_shader_tests = \
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tests/hlsl/compute.shader_test \
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tests/hlsl/conditional.shader_test \
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tests/hlsl/const.shader_test \
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tests/hlsl/constructgswithso.shader_test \
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tests/hlsl/coverage.shader_test \
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tests/hlsl/cross.shader_test \
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tests/hlsl/d3dcolor-to-ubyte4.shader_test \
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35
tests/hlsl/constructgswithso.shader_test
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35
tests/hlsl/constructgswithso.shader_test
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@ -0,0 +1,35 @@
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[pixel shader todo]
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float4 main() : sv_target { return 0; }
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GeometryShader gs1 = CompileShader(gs_5_0, main());
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GeometryShader gs2 = ConstructGSWithSO(gs1, "random_string", "another_string", NULL, NULL, 1);
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technique11
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{
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pass
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{
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SetGeometryShader(gs2);
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}
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}
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% ConstructGSWithSO for pixel shaders parses with either 2 or 6 arguments, without doing type checking.
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[pixel shader fail(sm<6)]
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float4 main() : sv_target { return 0; }
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GeometryShader gs1 = CompileShader(gs_5_0, main());
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GeometryShader gs2 = ConstructGSWithSO(gs1);
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[pixel shader todo]
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float4 main() : sv_target { return 0; }
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GeometryShader gs2 = ConstructGSWithSO("foo", "bar");
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[pixel shader fail(sm<6)]
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float4 main() : sv_target { return 0; }
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GeometryShader gs2 = ConstructGSWithSO(1, 2, 3);
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[pixel shader todo]
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float4 main() : sv_target { return 0; }
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GeometryShader gs2 = ConstructGSWithSO("foo", "bar", float2(42, 42), 3, 4, NULL);
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[pixel shader fail(sm<6)]
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float4 main() : sv_target { return 0; }
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GeometryShader gs2 = ConstructGSWithSO(1, 2, 3, 4, 5, 6, 7);
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