vkd3d-shader/hlsl: Store modifier flags as a uint32_t.

This commit is contained in:
Henri Verbeet
2023-12-06 19:36:35 +01:00
committed by Alexandre Julliard
parent fafe2a1dba
commit 3344c4e93d
Notes: Alexandre Julliard 2024-01-08 22:22:02 +01:00
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/543
4 changed files with 27 additions and 27 deletions

View File

@@ -920,7 +920,7 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2
}
struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old,
unsigned int default_majority, unsigned int modifiers)
unsigned int default_majority, uint32_t modifiers)
{
struct hlsl_type *type;
@@ -1030,7 +1030,7 @@ struct hlsl_ir_node *hlsl_new_copy(struct hlsl_ctx *ctx, struct hlsl_ir_node *no
}
struct hlsl_ir_var *hlsl_new_var(struct hlsl_ctx *ctx, const char *name, struct hlsl_type *type,
const struct vkd3d_shader_location *loc, const struct hlsl_semantic *semantic, unsigned int modifiers,
const struct vkd3d_shader_location *loc, const struct hlsl_semantic *semantic, uint32_t modifiers,
const struct hlsl_reg_reservation *reg_reservation)
{
struct hlsl_ir_var *var;
@@ -2246,7 +2246,7 @@ const char *debug_hlsl_type(struct hlsl_ctx *ctx, const struct hlsl_type *type)
return ret;
}
struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, unsigned int modifiers)
struct vkd3d_string_buffer *hlsl_modifiers_to_string(struct hlsl_ctx *ctx, uint32_t modifiers)
{
struct vkd3d_string_buffer *string;