vkd3d-common: Tweak the WARN for VKD3D_ERROR_INVALID_SHADER.

vkd3d-shader does not consume only bytecode anymore.
This commit is contained in:
Zebediah Figura 2022-08-29 14:31:01 -05:00 committed by Alexandre Julliard
parent 27a6963d6a
commit 32999fc12b
Notes: Alexandre Julliard 2022-10-18 00:13:00 +02:00
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/20

View File

@ -26,7 +26,7 @@ HRESULT hresult_from_vkd3d_result(int vkd3d_result)
case VKD3D_OK:
return S_OK;
case VKD3D_ERROR_INVALID_SHADER:
WARN("Invalid shader bytecode.\n");
WARN("Invalid shader.\n");
/* fall-through */
case VKD3D_ERROR:
return E_FAIL;