vkd3d-shader: Introduce shader_sm4_set_descriptor_register_range().

Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Conor McCarthy 2021-07-01 14:24:47 +10:00 committed by Alexandre Julliard
parent f3ed1c0d9a
commit 31613e060b

View File

@ -630,6 +630,15 @@ static unsigned int shader_sm4_map_resource_idx(struct vkd3d_shader_register *re
return reg->idx[0].offset;
}
static void shader_sm4_set_descriptor_register_range(struct vkd3d_sm4_data *priv,
struct vkd3d_shader_register *reg, struct vkd3d_shader_register_range *range)
{
range->first = reg->idx[shader_is_sm_5_1(priv) ? 1 : 0].offset;
range->last = reg->idx[shader_is_sm_5_1(priv) ? 2 : 0].offset;
if (range->last < range->first)
FIXME("Invalid register range [%u:%u].\n", range->first, range->last);
}
static void shader_sm4_read_dcl_resource(struct vkd3d_shader_instruction *ins,
DWORD opcode, DWORD opcode_token, const DWORD *tokens, unsigned int token_count,
struct vkd3d_sm4_data *priv)
@ -654,8 +663,7 @@ static void shader_sm4_read_dcl_resource(struct vkd3d_shader_instruction *ins,
}
reg_data_type = opcode == VKD3D_SM4_OP_DCL_RESOURCE ? VKD3D_DATA_RESOURCE : VKD3D_DATA_UAV;
shader_sm4_read_dst_param(priv, &tokens, end, reg_data_type, &semantic->resource.reg);
semantic->resource.range.first = shader_sm4_map_resource_idx(&semantic->resource.reg.reg, priv);
semantic->resource.range.last = semantic->resource.range.first;
shader_sm4_set_descriptor_register_range(priv, &semantic->resource.reg.reg, &semantic->resource.range);
components = *tokens++;
for (i = 0; i < VKD3D_VEC4_SIZE; i++)