vkd3d-shader: Make shader_extract_from_dxbc() static.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura
2021-12-28 16:20:18 -06:00
committed by Alexandre Julliard
parent f3050be89d
commit 2edec69da4
2 changed files with 37 additions and 39 deletions

View File

@@ -1045,8 +1045,6 @@ int vkd3d_shader_sm1_parser_create(const struct vkd3d_shader_compile_info *compi
int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compile_info,
struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser);
int shader_extract_from_dxbc(const void *dxbc, size_t dxbc_length,
struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc);
void free_shader_desc(struct vkd3d_shader_desc *desc);
int shader_parse_input_signature(const void *dxbc, size_t dxbc_length,