vkd3d-shader: Rename the vkd3d_component_type enumeration to vkd3d_shader_component_type.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet
2020-07-10 16:44:00 +04:30
committed by Alexandre Julliard
parent e4690d51cc
commit 2da59a1056
3 changed files with 206 additions and 205 deletions

View File

@@ -639,16 +639,15 @@ struct vkd3d_shader_scan_info
unsigned int descriptor_count;
};
enum vkd3d_component_type
enum vkd3d_shader_component_type
{
VKD3D_TYPE_VOID = 0,
VKD3D_TYPE_UINT = 1,
VKD3D_TYPE_INT = 2,
VKD3D_TYPE_FLOAT = 3,
VKD3D_TYPE_BOOL,
VKD3D_TYPE_COUNT,
VKD3D_SHADER_COMPONENT_VOID = 0x0,
VKD3D_SHADER_COMPONENT_UINT = 0x1,
VKD3D_SHADER_COMPONENT_INT = 0x2,
VKD3D_SHADER_COMPONENT_FLOAT = 0x3,
VKD3D_SHADER_COMPONENT_BOOL = 0x4,
VKD3D_FORCE_32_BIT_ENUM(VKD3D_COMPONENT_TYPE),
VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPONENT_TYPE),
};
enum vkd3d_sysval_semantic
@@ -689,7 +688,7 @@ struct vkd3d_shader_signature_element
unsigned int semantic_index;
unsigned int stream_index;
enum vkd3d_sysval_semantic sysval_semantic;
enum vkd3d_component_type component_type;
enum vkd3d_shader_component_type component_type;
unsigned int register_index;
unsigned int mask;
enum vkd3d_shader_minimum_precision min_precision;